Twisted Tower Tactics

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EN: Frozen Idol
冰冻偶像
chatgpt
EN: Frozen to the Core
彻底冰冻
chatgpt
EN: Fully occupy {{GOAL:number}} gold generating buildings at the end of a wave.
在一波结束时,完全占领 {{GOAL:number}} 座产金币建筑。
chatgpt
EN: Fully occupy {{GOAL:number}} portal at the end of a wave.
在一波结束时完全占领 {{GOAL:number}} 个传送门。
chatgpt
EN: Fully upgrade a tower or trap.
完全升级一个塔或陷阱。
chatgpt
EN: Furthest Away From Commander
离指挥官最远
chatgpt
EN: Furthest Away From Tower
离塔最远
chatgpt
EN: Gain 1 Fear everytime an isolated invader dies. Spend fear to activate your more powerful abilities.
每当一个孤立的入侵者死亡时获得1点恐惧。 消耗恐惧来激活你更强大的能力。
chatgpt
EN: Gain 1 Flame every time a burning invader dies. Flame is consumed when using Ember's abilities.
每当一个燃烧的入侵者死亡时,获得1个火焰。使用 Ember 的能力时会消耗火焰。
chatgpt (sanity-fix by PhroZenOne)
EN: Gain 1 Scrap at the end of each wave and for every invader building you destroy. Scrap is used as a resource for the Tinkerer's abilities.
每次波次结束时获得1个废料,以及每摧毁一个入侵者建筑都会获得废料。 废料作为工匠能力的资源使用。
chatgpt
EN: Gain <Highlight>1</> extra stack of <Keyword>EBuffType::ATTACK_DAMAGE</> buff when an invader is killed.
击杀敌人时,获得 <Highlight>1</> 个额外的 <Keyword>EBuffType::ATTACK_DAMAGE</> 增益堆叠。
chatgpt
EN: Gain <Highlight>1</> stack of <Keyword>EBuffType::BUILDUP</> buff every attack.
每次攻击获得 <Highlight>1</> 个 <Keyword>EBuffType::BUILDUP</> 增益堆叠。
chatgpt
EN: Gain <Highlight>1</> stack of <Keyword>EBuffType::BUILDUP</> buff every attack.
每次攻击获得<Highlight>1</>叠加的<Keyword>EBuffType::BUILDUP</> Buff。
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::ATTACK_SPEED</> buff for <Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> seconds when critically hitting.
暴击时获得 <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::ATTACK_SPEED</> 增益,持续 <Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> 秒。
chatgpt (sanity-fix by PhroZenOne)
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::ATTACK_SPEED</> buff for <Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> seconds whenever the Commander kills an invader.
每当指挥官击杀一个入侵者时,获得<Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::ATTACK_SPEED</> Buff,持续<Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</>秒。
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::ATTACK_SPEED</> buffs for <Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> seconds after critically hitting an invader.
每当对入侵者造成致命一击后,获得<Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::ATTACK_SPEED</> Buff,持续<Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</>秒。
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff every attack.
每次攻击获得 <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> 增益。
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff every attack.
每次攻击获得 <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> 增益。
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff every time an invader dies within range.
每当有入侵者在范围内死亡时,获得 <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> 增益效果。
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff every time an invader dies within range.
每当有入侵者在范围内死亡时,获得 <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> 增益效果。
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff when killing an invader.
击杀入侵者时获得 <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> 增益效果。
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff when killing an invader.
击杀敌人时,获得 <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> 增益效果。
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> whenever an invader dies within range.
每当一个入侵者在范围内死亡时,获得<Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</>。
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> whenever this tower or trap kills an invader.
每当该塔或陷阱击杀一个入侵者时,获得<Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</>。
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::RANGE_INCREASE</> buff for <Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> seconds when critically hitting.
获得 <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::RANGE_INCREASE</> 增益效果,在暴击时持续 <Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> 秒。
chatgpt
EN: Gain <Highlight>{{GAIN_GOLD:number}}</> gold.
获得<Highlight>{{GAIN_GOLD:number}}</>金币。
chatgpt (sanity-fix by PhroZenOne)
EN: Gain <Highlight>{{INCREASE_EXP_PER_WAVE_AMOUNT:number}}</> experience at the end of each wave. At the beginning of every wave your Commander takes <N_Highlight>{{DAMAGE:number}}</> damage.
每波结束时获得 <Highlight>{{INCREASE_EXP_PER_WAVE_AMOUNT:number}}</> 经验。在每波的开始,你的指挥官受到 <N_Highlight>{{DAMAGE:number}}</> 伤害。
chatgpt (sanity-fix by PhroZenOne)
EN: Gain <Highlight>{{MODULES:number}}</> random modules. <Highlight>{{LEVELS:number}}</> random towers or traps levels up.
获得 <Highlight>{{MODULES:number}}</> 个随机模块。<Highlight>{{LEVELS:number}}</> 个随机塔或陷阱等级提升。
chatgpt
EN: Gain <Highlight>{{MODULES:number}}</> random modules. At the end of every wave, randomize all modules in your inventory.
获得<Highlight>{{MODULES:number}}</>随机模块。在每波结束时随机设置你库存中的所有模块。
chatgpt
EN: Gain <Highlight>{{MULTIPLY_ATTACK_SPEED_ON_TRIGGER:VALUE:percent}}%</> Attack speed for every invader with <Keyword>EBuffType::BURN</> within range.
每个在范围内带有 <Keyword>EBuffType::BURN</> 状态的敌人,获得 <Highlight>{{MULTIPLY_ATTACK_SPEED_ON_TRIGGER:VALUE:percent}}%</> 攻击速度。
chatgpt
EN: Gain <Highlight>{{MULTIPLY_ATTACK_SPEED_ON_TRIGGER:VALUE:percent}}%</> Attack speed for every invader with <Keyword>EBuffType::BURN</> within range.
范围内每有一个带有 <Keyword>EBuffType::BURN</> 的入侵者,获得 <Highlight>{{MULTIPLY_ATTACK_SPEED_ON_TRIGGER:VALUE:percent}}%</> 攻击速度。
chatgpt (sanity-fix by PhroZenOne)
EN: Gain Artifact
获得神器
chatgpt
EN: Gain Module
获得模块
chatgpt
EN: Gain Tower
获得塔
chatgpt (sanity-fix by PhroZenOne)
EN: Gain a bonus attack every <Highlight>{{ON_TIMER_TRIGGER:VALUE:number}}</> seconds.
每<Highlight>{{ON_TIMER_TRIGGER:VALUE:number}}</>秒获得一次额外攻击。
chatgpt
EN: Gain a bonus attack everytime this tower or trap kills an invader.
每当该塔或陷阱击杀一个入侵者时,获得一次额外攻击。
chatgpt
EN: Gain gold at the end of each wave.
每波结束时获得金币。
chatgpt
EN: Gain {0} {1} at the end of every wave.
每波结束时获得 {0} {1}。
chatgpt
EN: Gain {0} {1} at the end of every {2} waves.
每 {2} 波结束时获得 {0} {1}。
chatgpt
EN: Gain {{GOAL:number}} gold from Greed cashouts.
通过贪婪兑现获得 {{GOAL:number}} 金币。
chatgpt
EN: Gained {0} gold from {1}.
从{1}处获得{0}金币。
chatgpt
EN: Gains an aura which grants armor to all allies within <Highlight>{{GAIN_AURA_ON_SPAWN:RANGE:number}}</> range.
获取一个光环,给予<Highlight>{{GAIN_AURA_ON_SPAWN:RANGE:number}}</>范围内的所有盟友护甲。
chatgpt
EN: Game
游戏
chatgpt
EN: Game
游戏
chatgpt
EN: Game
No translation yet
system
EN: Game Speed
游戏速度
chatgpt
EN: Gem of True Sight
真视之宝石
chatgpt
EN: General
将军
chatgpt
EN: Generates Commander experience at the end of each wave.
每波结束时生成指挥官经验。
chatgpt
EN: Generates Gold at the end of each wave.
每波结束时生成金币。
chatgpt