Twisted Tower Tactics

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Showing 50 of 3145 translations (Page 10 of 63)
EN: All invaders within <Highlight>{{GAIN_AURA_ON_SPAWN:RANGE:number}}</> range of the Yeoman gain <Keyword>EBuffType::WANTED</>. Invaders behind the Yeomann move <Highlight>{{YEOMAN:MOVEMENT_SPEED_PERCENT:percent}}%</> faster, and invaders in front of the Yeomann move <N_Highlight>{{YEOMAN:MOVEMENT_SPEED_PERCENT:percent}}%</> slower.
Todos os invasores dentro do alcance de <Highlight>{{GAIN_AURA_ON_SPAWN:RANGE:number}}</> do Yeoman ganham <Keyword>EBuffType::WANTED</>. Invasores atrás do Yeomann se movem <Highlight>{{YEOMAN:MOVEMENT_SPEED_PERCENT:percent}}%</> mais rápido, e invasores à frente do Yeomann se movem <N_Highlight>{{YEOMAN:MOVEMENT_SPEED_PERCENT:percent}}%</> mais devagar.
chatgpt
EN: All invaders within range gets afflicted by <Keyword>EBuffType::BURN_DAMAGE_INTERVAL_DECREASE</>.
Todos os invasores dentro do alcance são afetados por <Keyword>EBuffType::BURN_DAMAGE_INTERVAL_DECREASE</>.
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EN: All invaders within range gets afflicted by <Keyword>EBuffType::FROSTBITE</>.
Todos os invasores dentro do alcance são afetados por <Keyword>EBuffType::FROSTBITE</>.
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EN: All invaders within range gets afflicted by <Keyword>EBuffType::ISOLATION_INCREASED_DAMAGE_TAKEN</>.
Todos os invasores dentro do alcance são afetados por <Keyword>EBuffType::ISOLATION_INCREASED_DAMAGE_TAKEN</>.
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EN: All invaders within range gets afflicted by <Keyword>EBuffType::ISOLATION_RANGE_DECREASED</>.
Todos os invasores dentro do alcance ficam afetados por <Keyword>EBuffType::ISOLATION_RANGE_DECREASED</>.
chatgpt (sanity-fix by PhroZenOne)
EN: All invaders within range gets afflicted by <Keyword>EBuffType::PLAGUE_DAMAGE_INTERVAL_DECREASE</>.
Todos os invasores dentro do alcance são afetados por <Keyword>EBuffType::PLAGUE_DAMAGE_INTERVAL_DECREASE</>.
chatgpt (sanity-fix by PhroZenOne)
EN: All invaders within range gets afflicted by <Keyword>EBuffType::PLAGUE_SPREAD</>.
Todos os invasores dentro do alcance são afetados por <Keyword>EBuffType::PLAGUE_SPREAD</>.
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EN: All invaders within range gets afflicted by <Keyword>EBuffType::PYROMANIA</>.
Todos os invasores dentro do alcance são afligidos por <Keyword>EBuffType::PYROMANIA</>.
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EN: All invaders within the area of influence gets afflicted by <Keyword>EBuffType::FROSTBITE</>.
Todos os invasores dentro da área de influência ficam afligidos por <Keyword>EBuffType::FROSTBITE</>.
chatgpt
EN: All towers gain <Highlight>+{{ATTACK_SPEED_CHANGE_PERCENT:percent}}%</> Attack speed for every gold that you have (Maximum of <Highlight>{{LIMIT:number}}</> gold.)
Todas as torres ganham <Highlight>+{{ATTACK_SPEED_CHANGE_PERCENT:percent}}%</> de velocidade de ataque a cada ouro que você possui (Máximo de <Highlight>{{LIMIT:number}}</> ouro.)
chatgpt (sanity-fix by PhroZenOne)
EN: All towers will immediately prioritize attacking this invader.
Todas as torres priorizarão imediatamente atacar este invasor.
chatgpt
EN: All towers will immediately prioritize attacking this invader.
Todas as torres priorizarão imediatamente atacar este invasor.
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EN: All traps and towers gain <Highlight>+{{DAMAGE_PERCENT:percent}}%</> Critical hit damage, but they also receive a <N_Highlight>{{DAMAGE_PERCENT_2:percent}}%</> penalty to their base Attack damage.
Todas as armadilhas e torres ganham <Highlight>+{{DAMAGE_PERCENT:percent}}%</> de dano crítico, mas também recebem uma penalidade de <N_Highlight>{{DAMAGE_PERCENT_2:percent}}%</> em seu dano de Ataque base.
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EN: All traps and towers gain <Highlight>{{ATTACK_SPEED_CHANGE_PERCENT:percent}}%</> Attack speed for each installed module it has.
Todas as armadilhas e torres ganham <Highlight>{{ATTACK_SPEED_CHANGE_PERCENT:percent}}%</> de Velocidade de ataque para cada módulo instalado que tiverem.
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EN: All traps and towers gain <Highlight>{{VALUE:percent}}%</> increased attack damage for every <Highlight>1%</> health the Commander is missing.
Todas as armadilhas e torres ganham <Highlight>{{VALUE:percent}}%</> de aumento no dano de ataque para cada <Highlight>1%</> de vida que o Comandante está em falta.
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EN: All traps and towers gain <Highlight>{{VALUE:percent}}%</> increased critical hit chance per <Keyword>EBuffType::DECREASE_HEALTH</> stack the targeted invader has.
Todas as armadilhas e torres ganham <Highlight>{{VALUE:percent}}%</> de aumento na chance de acerto crítico para cada empilhamento de <Keyword>EBuffType::DECREASE_HEALTH</> que o invasor alvo possui.
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EN: Allows you to reroll rewards, shops and challenges.
Permite que você refaça a rolagem de recompensas, lojas e desafios.
chatgpt
EN: Allows you to reroll rewards, shops and challenges.
Allows you to reroll rewards, shops and challenges.
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EN: Always critically hit invaders whose current health is <Highlight>{{INVADER_HEALTH_BELOW_PERCENTAGE:VALUE:percent}}%</> or below.
Sempre cause criticos em invasores cuja saúde atual esteja <Highlight>{{INVADER_HEALTH_BELOW_PERCENTAGE:VALUE:percent}}%</> ou abaixo.
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EN: Amplify
Amplificar
chatgpt
EN: An ancient frozen being who wishes for eternal winter, decorated with invader frozen into statues which provides global bonuses. Gains Frozen Souls from killing invaders afflicted by <Keyword>EBuffType::SLOW_MOVEMENT</> which is turned into energy.
Um ser ancestral congelado que deseja um inverno eterno, decorado com invasores congelados em estátuas, que concede bônus globais. Ganha Almas Congeladas ao matar invasores afligidos por <Keyword>EBuffType::SLOW_MOVEMENT</>, que são convertidas em energia.
chatgpt
EN: An even longer and even more arduous description, with lots of extraneous words, slowly filling up the blank space on your monitor with so many extra words that, for a slight moment, you might think you have started reading a book. But then it ends.
Uma descrição ainda mais longa e ainda mais árdua, com muitas palavras desnecessárias, lentamente preenchendo o espaço em branco em seu monitor com tantas palavras extras que, por um leve momento, você pode pensar que começou a ler um livro. Mas então termina.
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EN: An invader is considered isolated if it has no allies within <Highlight>{Range}</> range.
Um invasor é considerado isolado se não tiver aliados dentro de <Highlight>{Range}</> alcance.
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EN: Anxious
Ansioso
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EN: Anxious
Ansioso
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EN: Applies <Highlight>+{BuffStacks}</> extra buff stack. <Highlight>+{BaseDuration}% (+{DurationPerLevel}% per Commander level)</> Buff duration.
Aplica <Highlight>+{BuffStacks}</> acúmulo extra de buff. <Highlight>+{BaseDuration}% (+{DurationPerLevel}% por nível do Comandante)</> Duração do buff.
chatgpt
EN: Applies <Highlight>+{BuffStacks}</> extra buff stack. <Highlight>+{Duration}%</> Buff duration.
Aplica <Highlight>+{BuffStacks}</> acúmulo extra de buff. <Highlight>+{Duration}%</> Duração do buff.
chatgpt
EN: Applies <Highlight>+{{MODIFY_BUFF_STACKS:VALUE:number}}</> extra buff stacks.
Aplica <Highlight>+{{MODIFY_BUFF_STACKS:VALUE:number}}</> acúmulos extras de buff.
chatgpt
EN: Applies <Highlight>10x</><Keyword>EBuffType::ATTACK_SPEED</> to itself and nearby towers.
Aplica <Highlight>10x</><Keyword>EBuffType::ATTACK_SPEED</> a si mesmo e a torres próximas.
chatgpt
EN: Applies <Highlight>1</> additional <Keyword>EBuffType::ENERGIZED</> stack to all traps and towers within range.
Aplica <Highlight>1</> acúmulo adicional de <Keyword>EBuffType::ENERGIZED</> a todas as armadilhas e torres ao alcance.
chatgpt
EN: Applies <Highlight>1x</><Keyword>EBuffType::ENERGIZED</> to all traps and towers within range.
Aplica <Highlight>1x</><Keyword>EBuffType::ENERGIZED</> a todas as armadilhas e torres dentro do alcance.
chatgpt
EN: Applies <Highlight>2x</><Keyword>EBuffType::BLOODLUST</> to all traps and towers within range every <Highlight>2</> seconds.
Aplica <Highlight>2x</><Keyword>EBuffType::BLOODLUST</> a todas as armadilhas e torres dentro do alcance a cada <Highlight>2</> segundos.
chatgpt
EN: Applies <Highlight>{{GIVE_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::ATTACK_SPEED</> for <Highlight>{{GIVE_BUFF_ON_TRIGGER:DURATION:number}}</> seconds to all traps and towers within range every <Highlight>{{ON_TIMER_TRIGGER:VALUE:number}}</> seconds.
Aplica <Highlight>{{GIVE_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::ATTACK_SPEED</> por <Highlight>{{GIVE_BUFF_ON_TRIGGER:DURATION:number}}</> segundos a todas as armadilhas e torres ao alcance a cada <Highlight>{{ON_TIMER_TRIGGER:VALUE:number}}</> segundos.
chatgpt
EN: Applies <Keyword>EBuffType::ISOLATION</> for <Highlight>{{ABYSS_TELEPORT_BACK_IN_TIME:BUFF_DURATION:number}} (+ {{ABYSS_TELEPORT_BACK_IN_TIME:BUFF_DURATION_PER_LEVEL:number}} per Commander level)</> seconds to all invaders in target area, and teleports them back <Highlight>{{ABYSS_TELEPORT_BACK_IN_TIME:INTERVAL:number}} (+ {{ABYSS_TELEPORT_BACK_IN_TIME:INTERVAL_PER_LEVEL:number}} per Commander level)</> seconds in time. <i>This ability cannot target minibosses or adversaries.</>
Aplica <Keyword>EBuffType::ISOLATION</> por <Highlight>{{ABYSS_TELEPORT_BACK_IN_TIME:BUFF_DURATION:number}} (+ {{ABYSS_TELEPORT_BACK_IN_TIME:BUFF_DURATION_PER_LEVEL:number}} por nível do Comandante)</> segundos a todos os invasores na área-alvo e teleporta-os de volta <Highlight>{{ABYSS_TELEPORT_BACK_IN_TIME:INTERVAL:number}} (+ {{ABYSS_TELEPORT_BACK_IN_TIME:INTERVAL_PER_LEVEL:number}} por nível do Comandante)</> segundos no tempo. <i>Esta habilidade não pode mirar minibosses nem adversários.</>
chatgpt
EN: Applies <Keyword>EBuffType::WAR_DRUMS</> to all traps and towers within range.
Aplica <Keyword>EBuffType::WAR_DRUMS</> a todas as armadilhas e torres dentro do alcance.
chatgpt
EN: Applies <Keyword>EBuffType::WAR_DRUMS_INVADER</> to all invaders within range.
Aplica <Keyword>EBuffType::WAR_DRUMS_INVADER</> a todos os invasores dentro do alcance.
chatgpt
EN: Applies a <Keyword>EBuffType::CLEANSE</> aura to allies within <Highlight>{{GAIN_AURA_ON_SPAWN:RANGE:number}}</> range.
Aplica uma aura de <Keyword>EBuffType::CLEANSE</> a aliados dentro de um alcance de <Highlight>{{GAIN_AURA_ON_SPAWN:RANGE:number}}</>.
chatgpt
EN: Apply <Highlight>{{BUFF_COUNT_THRESHOLD:number}}</> different debuffs to an invader.
Aplique <Highlight>{{BUFF_COUNT_THRESHOLD:number}}</> penalidades diferentes a um invasor.
chatgpt
EN: Apply <Keyword>EBuffType::BURN</>, <Keyword>EBuffType::PLAGUE</> and <Keyword>EBuffType::DAMAGE_ON_MOVEMENT</> to the same invader.
Aplique <Keyword>EBuffType::BURN</>, <Keyword>EBuffType::PLAGUE</> e <Keyword>EBuffType::DAMAGE_ON_MOVEMENT</> ao mesmo invasor.
chatgpt
EN: Apply <Keyword>EBuffType::HEALING_REDUCTION</> <Highlight>{{GOAL:number}}</> times.
Aplique <Keyword>EBuffType::HEALING_REDUCTION</> <Highlight>{{GOAL:number}}</> vezes.
chatgpt
EN: Apply <Keyword>EBuffType::SLOW_MOVEMENT</> to <Highlight>{{GOAL:number}}</> invaders.
Aplique <Keyword>EBuffType::SLOW_MOVEMENT</> a <Highlight>{{GOAL:number}}</> invasores.
chatgpt
EN: Apply <Keyword>EBuffType::TAKEN_DAMAGE_INCREASE</> <Highlight>{{GOAL:number}}</> times.
Aplique <Keyword>EBuffType::TAKEN_DAMAGE_INCREASE</> <Highlight>{{GOAL:number}}</> vezes.
chatgpt
EN: Arc Lightning
Raio Arcano
chatgpt
EN: Arcana protect me!
Arcana, me proteja!
chatgpt
EN: Arcane
Arcano
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EN: Arcane Damage
Dano Arcano
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EN: Arcane Damage
Dano Arcano
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EN: Arcane Fire
Fogo Arcano
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EN: Arcane damage is blocked by magic resistance. Typically applied by various artifacts.
O dano arcano é bloqueado pela resistência mágica. Normalmente aplicado por vários artefatos.
chatgpt
EN: Arcane damage is blocked by magic resistance. Typically applied by various artifacts.
O dano arcano é bloqueado pela resistência mágica. Normalmente aplicado por vários artefatos.
chatgpt