Twisted Tower Tactics

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en (English)
Showing 50 of 2229 translations (Page 23 of 45)
EN: I am the chosen one!
I am the chosen one!
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EN: I bring light!
I bring light!
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EN: I dare you to hit me!
I dare you to hit me!
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EN: I didn't vote for you!
I didn't vote for you!
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EN: I will stop you!
I will stop you!
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EN: I'll bash your skull in!
I'll bash your skull in!
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EN: I'll crush you!
I'll crush you!
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EN: I'll have another round!
I'll have another round!
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EN: I'll lead our forces!
I'll lead our forces!
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EN: I'm coming for you!
I'm coming for you!
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EN: I'm invincible!
I'm invincible!
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EN: I'm the Unseen!
I'm the Unseen!
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EN: Ice Claws
Ice Claws
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EN: Ice Launcher
Ice Launcher
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EN: Icicle Tower
Icicle Tower
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EN: If an invader dies while burning all remaining <Keyword>EBuffType::BURN</> stacks are transferred to an invader within {{BURN_SPREAD_ON_DEATH_RANGE:number}} range.
If an invader dies while burning, all remaining <Keyword>EBuffType::BURN</> stacks are transferred to an invader within {{BURN_SPREAD_ON_DEATH_RANGE:number}} range.
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EN: If the invader is isolated it takes <Highlight>{AppliedDamageIncrease}%</> increased damage.
If the invader is isolated it takes <Highlight>{AppliedDamageIncrease}%</> increased damage.
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EN: If the invader is isolated it takes <Highlight>{DamageIncrease}%</> increased damage.
If the invader is isolated it takes <Highlight>{DamageIncrease}%</> increased damage.
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EN: Ignore all armor when attacking <Keyword>Keyword::Isolation</> invaders .
Ignore all armor when attacking <Keyword>Keyword::Isolation</> invaders .
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EN: Immediately gain a level. Any experience you currently have is carried over to the next level.
Immediately gain a level. Any experience you currently have is carried over to the next level.
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EN: Immediately heals the commander to full health.
Immediately heals the commander to full health.
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EN: Immortal
Immortal
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EN: Improved Blackpowder
Improved Blackpowder
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EN: Improved Energy Source I
Improved Energy Source I
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EN: Improved Energy Source II
Improved Energy Source II
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EN: Improved Optics
Improved Optics
chatgpt (sanity-fix by PhroZenOne)
EN: Incendiary Ammunition
Incendiary Ammunition
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EN: Incinerate
Incinerate
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EN: Incinerator
Incinerator
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EN: Increase Game Speed
Increase Game Speed
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EN: Increase the chance of applying a <Keyword>EbuffType::BURN</> debuff by <Highlight>{{MODIFY_TORNADO_APPLY_BUFF_ON_REFRESH_CHANCE:VALUE:percent}}%</>.
Increase the chance of applying a <Keyword>EbuffType::BURN</> debuff by <Highlight>{{MODIFY_TORNADO_APPLY_BUFF_ON_REFRESH_CHANCE:VALUE:percent}}%</>.
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EN: Increased speed
Increased speed
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EN: Increases armor by <Highlight>{ArmorIncrease}%</>, Heals for <Highlight>{HealthRegenAmount}%</> max health each second, Increases movement speed by <Highlight>{MovementSpeedIncrease}%</>.
Increases armor by <Highlight>{ArmorIncrease}%</>, Heals for <Highlight>{HealthRegenAmount}%</> max health each second, Increases movement speed by <Highlight>{MovementSpeedIncrease}%</>.
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EN: Increases armor by <Highlight>{ArmorIncrease}%</>, Heals for <Highlight>{HealthRegenAmount}%</> max health each second, Increases movement speed by <Highlight>{MovementSpeedIncrease}%</>.
Increases armor by <Highlight>{ArmorIncrease}%</>, Heals for <Highlight>{HealthRegenAmount}%</> max health each second, Increases movement speed by <Highlight>{MovementSpeedIncrease}%</>.
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EN: Increases attack speed by <Highlight>{AppliedAttackSpeedMultiplier}%</>.
Increases attack speed by <Highlight>{AppliedAttackSpeedMultiplier}%</>.
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EN: Increases attack speed by <Highlight>{AttackSpeedMultiplier}%</> per stack.
Increases attack speed by <Highlight>{AttackSpeedMultiplier}%</> per stack.
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EN: Increases buff damage taken by {0}%
Increases buff damage taken by {0}%
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EN: Increases commander health by <Highlight>{{INCREASE_COMMANDER_HEALTH_AMOUNT:number}}</>. Your Commander heals for <Highlight>{{HEAL:number}}</> at the end of each wave.
Increases commander health by <Highlight>{{INCREASE_COMMANDER_HEALTH_AMOUNT:number}}</>. Your Commander heals for <Highlight>{{HEAL:number}}</> at the end of each wave.
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EN: Increases damage taken by <Highlight>{AppliedDamageIncrease}%</>.
Increases damage taken by <Highlight>{AppliedDamageIncrease}%</>.
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EN: Increases damage taken by <Highlight>{DamageIncrease}%</> per stack.
Increases damage taken by <Highlight>{DamageIncrease}%</> per stack.
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EN: Increases invader damage
Increases invader damage
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EN: Increases invader health
Increases invader health
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EN: Increases invader movement speed
Increases invader movement speed
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EN: Increases movement speed by <Highlight>{AppliedMovementSpeedIncrease}%</>.
Increases movement speed by <Highlight>{AppliedMovementSpeedIncrease}%</>.
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EN: Increases movement speed by <Highlight>{MovementSpeedIncrease}%</>.
Increases movement speed by <Highlight>{MovementSpeedIncrease}%</>.
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EN: Increases physical damage taken by {0}%
Increases physical damage taken by {0}%
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EN: Increases the armor by <Highlight>{AppliedArmorIncrease}%</>.
Increases the armor by <Highlight>{AppliedArmorIncrease}%</>.
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EN: Increases the armor by <Highlight>{AppliedArmorIncrease}</>.
Increases the armor by <Highlight>{AppliedArmorIncrease}</>.
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EN: Increases the armor by <Highlight>{ArmorIncrease}%</> per stack.
Increases the armor by <Highlight>{ArmorIncrease}%</> per stack.
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EN: Increases the armor by <Highlight>{ArmorIncrease}</> per stack.
Increases the armor by <Highlight>{ArmorIncrease}</> per stack.
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