English (Source)
Whenever an <Keyword>Keyword::Isolation</> invader within range dies, gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::ATTACK_DAMAGE</> buff stacks for <Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> seconds.
Chinese Translation
每当在范围内的 <Keyword>Keyword::Isolation</> 敌人被击杀时,获得 <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::ATTACK_DAMAGE</> 增益效果的堆叠,持续 <Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> 秒。