English (Source)
Whenever a trap or tower attacks an invader with <Keyword>EBuffType::TAKEN_DAMAGE_INCREASE</> there's a <Highlight>{{CHANCE_PER_DAMAGE:percent}}%</> chance per damage dealt to cause lightning to strike the invader, dealing <Highlight>{{DAMAGE:number}}</> damage.
Chinese Translation
每当陷阱或塔攻击带有 <Keyword>EBuffType::TAKEN_DAMAGE_INCREASE</> 的入侵者时,每造成 1 点伤害有 <Highlight>{{CHANCE_PER_DAMAGE:percent}}%</> 的概率召唤闪电劈中该入侵者,造成 <Highlight>{{DAMAGE:number}}</> 点伤害。