English (Source)
1 Stack: <Highlight>+{AttackSpeed}% (+{AttackSpeedPerLevel}% per Commander level) </> Attack speed.
2 Stacks: Any time an invader dies within range there's a <Highlight>{Chance}% (+{ChancePerLevel}% per Commander level)</> chance to automatically attack a random invader within range.
3 Stacks: <Highlight>+{ExtraTargets}</> Target.
4 Stacks: Whenever this tower kills an invader, all invaders currently on the map gain <Highlight>1x</><Keyword>EBuffType::DREAD</>.
Chinese Translation
1 层:<Highlight>+{AttackSpeed}%(每级指挥官等级 +{AttackSpeedPerLevel}%)</> 攻击速度。
2 层:任意入侵者在范围内死亡时,有 <Highlight>{Chance}%(每级指挥官等级 +{ChancePerLevel}%)</> 的几率自动攻击范围内一个随机入侵者。
3 层:<Highlight>+{ExtraTargets}</> 个目标。
4 层:每当该塔击杀一名入侵者时,地图上所有入侵者获得 <Highlight>1x</><Keyword>EBuffType::DREAD</>。