English (Source)
1 Stack: Attacks bounce to an invader within <Highlight>{BounceRange}</> range.
2 Stacks: Attacks apply <Highlight>{Stacks}x</> <Keyword>EBuffType::DECREASE_HEALTH</> for <Highlight>{Duration}</> seconds, and attacks gain an additional bounce.
3 Stacks: Attacks apply <Highlight>{Stacks}x</> <Keyword>EBuffType::TAKEN_DAMAGE_INCREASE</> for <Highlight>{Duration}</> seconds, and attacks gain an additional bounce.
4 Stacks: Attacks teleport the invader back <Highlight>{TeleportDuration}</> seconds in time (An invader can only be teleported once every <Highlight>{TeleportCooldown}</> seconds).
The number of <Keyword>EBuffType::DECREASE_HEALTH</> and <Keyword>EBuffType::TAKEN_DAMAGE_INCREASE</> debuff stacks is increased by <Highlight>{StacksPerLevel}</> per Commander level.
Swedish Translation
1 stapel: Attacker studsar till en inkräktare inom <Highlight>{BounceRange}</> räckvidd.
2 staplar: Attacker applicerar <Highlight>{Stacks}x</> <Keyword>EBuffType::DECREASE_HEALTH</> i <Highlight>{Duration}</> sekunder, och attacker får en extra studs.
3 staplar: Attacker applicerar <Highlight>{Stacks}x</> <Keyword>EBuffType::TAKEN_DAMAGE_INCREASE</> i <Highlight>{Duration}</> sekunder, och attacker får en extra studs.
4 staplar: Attacker teleporterar inkräktaren tillbaka <Highlight>{TeleportDuration}</> sekunder i tiden (En inkräktare kan bara teleporteras en gång var <Highlight>{TeleportCooldown}</> sekund).
Antalet debuffstaplar av <Keyword>EBuffType::DECREASE_HEALTH</> och <Keyword>EBuffType::TAKEN_DAMAGE_INCREASE</> ökas med <Highlight>{StacksPerLevel}</> per befälhavarnivå.