English (Source)
Whenever an invader dies within range there's a <Highlight>{{ON_INVADER_DIED_WITHIN_RANGE:CHANCE:percent}}%</> chance to gain <Highlight>{{GAIN_FROZEN_SOUL_ON_TRIGGER:VALUE:number}}</> Frozen Soul.
Russian Translation
Когда захватчик умирает в радиусе действия, с шансом <Highlight>{{ON_INVADER_DIED_WITHIN_RANGE:CHANCE:percent}}%</> вы получаете <Highlight>{{GAIN_FROZEN_SOUL_ON_TRIGGER:VALUE:number}}</> Ледяную душу.