English (Source)
Whenever an invader within range becomes <Keyword>EBuffType::FROZEN</>, gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::ATTACK_DAMAGE</> for <Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> seconds.
Portuguese Translation
Sempre que um invasor dentro do alcance se torna <Keyword>EBuffType::FROZEN</>, ganhe <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::ATTACK_DAMAGE</> por <Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> segundos.