Whenever the invader takes damage, gain <Highlight>1x</><Keyword>EBuffType::FLAT_ARMOR_INCREASE</> for <Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> seconds.
Portuguese Translation
Sempre que o invasor sofre dano, ganhe <Highlight>1x</><Keyword>EBuffType::FLAT_ARMOR_INCREASE</> por <Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> segundos.
Author
chatgpt (sanity-fix by PhroZenOne)
Key
GainShieldOnHitDescription
Location
Localization/TraitTable.csv
Previous Versions 1
Sempre que o invasor sofre dano, ganha <Highlight>1x</><Keyword>EBuffType::FLAT_ARMOR_INCREASE</> por <Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> segundos.