English (Source)
Whenever an invader within range becomes <Keyword>EBuffType::FROZEN</>, gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::ATTACK_DAMAGE</> for <Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> seconds.
Polish Translation
Gdy najeźdźca w zasięgu stanie się <Keyword>EBuffType::FROZEN</>, zyskujesz <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::ATTACK_DAMAGE</> na <Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> sekund.