English (Source)
When the invader's health reaches <Highlight>{{BELOW_OR_EQUAL_HEALTH_THRESHOLD:HEALTH_PERCENT:percent}}%</> it turns <Keyword>EBuffType::INVISIBILITY</> for <Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> seconds.
Polish Translation
Gdy zdrowie najeźdźcy osiągnie <Highlight>{{BELOW_OR_EQUAL_HEALTH_THRESHOLD:HEALTH_PERCENT:percent}}%</> lub mniej, staje się <Keyword>EBuffType::INVISIBILITY</> na <Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> sekund.