English (Source)
Whenever the invader takes damage which isn't fully absorbed by a shield, gain a <Highlight>{{GAIN_SHIELD_ON_TRIGGER:SHIELD_PERCENT:percent}}%</> max health shield.
Korean Translation
침입자가 방패에 의해 완전히 흡수되지 않는 피해를 받을 때마다, 최대 체력의 <Highlight>{{GAIN_SHIELD_ON_TRIGGER:SHIELD_PERCENT:percent}}%</>에 해당하는 보호막을 얻습니다.