English (Source)
The next time your Commander would take lethal damage, they instead heal for <Highlight>{{HEAL:number}}</> and become immune to damage for <Highlight>{{DURATION:number}}</> seconds. After this has happened your towers currently in play gain permanent <Highlight>+{{ATTACK_SPEED_CHANGE_PERCENT:percent}}%</> Attack speed.
Japanese Translation
次に指揮官が致死ダメージを受けるとき、代わりに<Highlight>{{HEAL:number}}</>回復し、<Highlight>{{DURATION:number}}</>秒間ダメージを無効化する。その後、現在設置されているすべてのタワーは恒久的に攻撃速度<Highlight>+{{ATTACK_SPEED_CHANGE_PERCENT:percent}}%</>を得る。