Twisted Tower Tactics

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EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::ATTACK_SPEED</> buffs for <Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> seconds after critically hitting an invader.
Obtén <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::ATTACK_SPEED</> buffs durante <Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> segundos después de golpear críticamente a un invasor.
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff every attack.
Obtén <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> de bonificación cada ataque.
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff every time an invader dies within range.
Gana <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff cada vez que un invasor muere dentro del rango.
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff every time an invader dies within range.
Obtén <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</> de la mejora <Keyword>EBuffType::GOLD_BUILDUP</> cada vez que un invasor muere dentro del alcance.
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff every time an invader dies within the area of influence.
Obtén <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> cada vez que un invasor muere dentro del área de influencia.
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff when killing an invader.
Gana <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff al matar un invasor.
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff when killing an invader.
Gana <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff al matar a un invasor.
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> when an invader dies within range.
Obtén <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> cuando un invasor muere dentro del alcance.
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> whenever an invader dies within range
Obtén <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> cada vez que un invasor muera dentro del alcance
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> whenever an invader dies within range.
Obtén <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> cada vez que un invasor muere dentro del alcance.
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> whenever an invader dies within range.
Obtén <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> cada vez que un invasor muere dentro del rango.
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> whenever an invader dies within range.
Gana <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> cada vez que un invasor muere dentro del alcance.
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> whenever this tower or trap kills an invader.
Obtén <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> cada vez que esta torre o trampa mata a un invasor.
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::RANGE_INCREASE</> buff for <Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> seconds when critically hitting.
Gana <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::RANGE_INCREASE</> buff por <Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> segundos al golpear críticamente.
chatgpt
EN: Gain <Highlight>{{GAIN_GOLD:number}}</> gold.
Gana <Highlight>{{GAIN_GOLD:number}}</> oro.
chatgpt (sanity-fix by PhroZenOne)
EN: Gain <Highlight>{{GAIN_GOLD_ON_TRIGGER:VALUE:number}}</> gold at the end of each wave.
Obtén <Highlight>{{GAIN_GOLD_ON_TRIGGER:VALUE:number}}</> de oro al final de cada oleada.
chatgpt
EN: Gain <Highlight>{{GAIN_SOUL_SHARD_ON_TRIGGER:VALUE:number}}</> Soul Shard whenever an invader dies within range.
Obtén <Highlight>{{GAIN_SOUL_SHARD_ON_TRIGGER:VALUE:number}}</> Fragmento de alma cada vez que un invasor muere dentro del alcance.
chatgpt
EN: Gain <Highlight>{{GOAL:number}}</> gold from <Keyword>EBuffType::GOLD_BUILDUP</> cashouts.
Obtén <Highlight>{{GOAL:number}}</> de oro de cobros de <Keyword>EBuffType::GOLD_BUILDUP</>.
chatgpt
EN: Gain <Highlight>{{INCREASE_EXP_PER_WAVE_AMOUNT:number}}</> experience at the end of each wave. At the beginning of every wave your Commander takes <N_Highlight>{{DAMAGE:number}}</> damage.
Gana <Highlight>{{INCREASE_EXP_PER_WAVE_AMOUNT:number}}</> experiencia al final de cada ola. Al comienzo de cada ola, tu Comandante recibe <N_Highlight>{{DAMAGE:number}}</> de daño.
chatgpt (sanity-fix by PhroZenOne)
EN: Gain <Highlight>{{MODULES:number}}</> random modules. <Highlight>{{LEVELS:number}}</> random towers or traps levels up.
Gana <Highlight>{{MODULES:number}}</> módulos aleatorios. <Highlight>{{LEVELS:number}}</> torres o trampas al azar suben de nivel.
chatgpt
EN: Gain <Highlight>{{MODULES:number}}</> random modules. At the end of every wave, randomize all modules in your inventory.
Gana <Highlight>{{MODULES:number}}</> módulos aleatorios. Al final de cada ola, aleatoriza todos los módulos en tu inventario.
chatgpt
EN: Gain <Highlight>{{MULTIPLY_ATTACK_SPEED_ON_TRIGGER:VALUE:percent}}%</> Attack speed for every invader with <Keyword>EBuffType::BURN</> debuff within range.
Obtén <Highlight>{{MULTIPLY_ATTACK_SPEED_ON_TRIGGER:VALUE:percent}}%</> de velocidad de ataque por cada invasor con la desventaja <Keyword>EBuffType::BURN</> dentro del alcance.
chatgpt
EN: Gain <Highlight>{{MULTIPLY_ATTACK_SPEED_ON_TRIGGER:VALUE:percent}}%</> Attack speed for every invader with <Keyword>EBuffType::BURN</> within range.
Obtén <Highlight>{{MULTIPLY_ATTACK_SPEED_ON_TRIGGER:VALUE:percent}}%</> Velocidad de ataque por cada invasor con <Keyword>EBuffType::BURN</> dentro del rango.
chatgpt
EN: Gain <Highlight>{{MULTIPLY_ATTACK_SPEED_ON_TRIGGER:VALUE:percent}}%</> Attack speed for every invader with <Keyword>EBuffType::BURN</> within range.
Gana <Highlight>{{MULTIPLY_ATTACK_SPEED_ON_TRIGGER:VALUE:percent}}%</> Velocidad de ataque por cada invasor con <Keyword>EBuffType::BURN</> dentro del rango.
chatgpt
EN: Gain <Highlight>{{MULTIPLY_ATTACK_SPEED_ON_TRIGGER:VALUE:percent}}%</> Attack speed for every invader within range.
Obtienes <Highlight>{{MULTIPLY_ATTACK_SPEED_ON_TRIGGER:VALUE:percent}}%</> de velocidad de ataque por cada invasor dentro del alcance.
chatgpt
EN: Gain Artifact
Ganar artefacto
chatgpt
EN: Gain Bloodlust whenever a tower gains a bonus attack from the <Keyword>EBuffType::BLOODLUST</> buff. Gain <Highlight>1</> Energy when the bar is full.
Obtén Sed de sangre cada vez que una torre consigue un ataque adicional gracias a la mejora <Keyword>EBuffType::BLOODLUST</>. Obtén <Highlight>1</> Energía cuando la barra se llena.
chatgpt
EN: Gain Module
Obtener módulo
chatgpt (sanity-fix by PhroZenOne)
EN: Gain Scrap at the end of the wave from your Forges. When the bar is full it is automatically converted into <Highlight>1</> Energy.
Obtén chatarra al final de la oleada de tus Forjas. Cuando la barra se llena, se convierte automáticamente en <Highlight>1</> Energía.
chatgpt
EN: Gain Tower
Obtener torre
chatgpt (sanity-fix by PhroZenOne)
EN: Gain a bonus attack every <Highlight>{{ON_TIMER_TRIGGER:VALUE:number}}</> seconds.
Obtén un ataque bonus cada <Highlight>{{ON_TIMER_TRIGGER:VALUE:number}}</> segundos.
chatgpt
EN: Gain gold at the end of each wave.
Obtén oro al final de cada oleada.
chatgpt
EN: Gain {0} {1} at the end of every wave.
Obtén {0} {1} al final de cada oleada.
chatgpt
EN: Gain {0} {1} at the end of every {2} waves.
Obtén {0} {1} al final de cada {2} oleadas.
chatgpt
EN: Gained {0} gold from {1}.
Has obtenido {0} de oro de {1}.
chatgpt (sanity-fix by PhroZenOne)
EN: Gains an aura which grants armor to all allies within <Highlight>{{GAIN_AURA_ON_SPAWN:RANGE:number}}</> range.
Gana un aura que otorga armadura a todos los aliados dentro de un rango de <Highlight>{{GAIN_AURA_ON_SPAWN:RANGE:number}}</>.
chatgpt
EN: Game
Juego
chatgpt
EN: Game
No translation yet
system
EN: Game
Juego
chatgpt
EN: Game Speed
Velocidad del Juego
chatgpt
EN: Game Speed
Velocidad del juego
chatgpt
EN: Game Speed
Velocidad del juego
chatgpt
EN: Game Speed
Velocidad del juego
chatgpt
EN: Gem of True Sight
Gema de la visión verdadera
chatgpt
EN: General
General
chatgpt
EN: General
General
chatgpt
EN: Generates <Highlight>{Statue1Armor}</> Armor to the commander at the beginning of each wave. Current total bonus: <Highlight>+{Statue1TotalArmor}</> Armor.
Genera <Highlight>{Statue1Armor}</> de armadura para el comandante al comienzo de cada oleada. Bono total actual: <Highlight>+{Statue1TotalArmor}</> de armadura.
chatgpt
EN: Generates Commander experience at the end of each wave.
Genera experiencia del comandante al final de cada oleada.
chatgpt
EN: Generates Gold at the end of each wave.
Genera oro al final de cada oleada.
chatgpt
EN: Generative Shield
Escudo generativo
chatgpt