English (Source)
The next time your Commander would take lethal damage, they instead heal for <Highlight>{{HEAL:number}}</> and become immune to damage for <Highlight>{{DURATION:number}}</> seconds. After this has happened your towers currently in play gain permanent <Highlight>+{{ATTACK_SPEED_CHANGE_PERCENT:percent}}%</> Attack speed.
Spanish Translation
La próxima vez que tu Comandante fuera a recibir daño letal, en su lugar se cura <Highlight>{{HEAL:number}}</> y se vuelve inmune al daño durante <Highlight>{{DURATION:number}}</> segundos. Tras suceder esto, tus torres actualmente en juego ganan permanentemente <Highlight>+{{ATTACK_SPEED_CHANGE_PERCENT:percent}}%</> de velocidad de ataque.