Twisted Tower Tactics

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EN: Whenever an invader takes damage of the type (physical or magic) they have accumulated the least of, that damage is increased by <Highlight>{{DAMAGE_PERCENT:percent}}%</>.
Whenever an invader takes damage of the type (physical or magic) they have accumulated the least of, that damage is increased by <Highlight>{{DAMAGE_PERCENT:percent}}%</>.
chatgpt
EN: Whenever an invader within range becomes <Keyword>EBuffType::FROZEN</>, gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::ATTACK_DAMAGE</> for <Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> seconds.
Whenever an invader within range becomes <Keyword>EBuffType::FROZEN</>, gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::ATTACK_DAMAGE</> for <Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> seconds.
chatgpt
EN: Whenever an invader within range dies there's a <Highlight>{{ON_INVADER_DIED_WITHIN_RANGE:CHANCE:percent}}%</> chance to trigger a bonus attack.
Whenever an invader within range dies there's a <Highlight>{{ON_INVADER_DIED_WITHIN_RANGE:CHANCE:percent}}%</> chance to trigger a bonus attack.
chatgpt
EN: Whenever an invader within range dies, there's a <Highlight>{{ON_INVADER_DIED_WITHIN_RANGE:CHANCE:percent}}%</> chance to trigger a bonus attack.
Whenever an invader within range dies, there's a <Highlight>{{ON_INVADER_DIED_WITHIN_RANGE:CHANCE:percent}}%</> chance to trigger a bonus attack.
chatgpt
EN: Whenever an invader within range would gain <Keyword>EBuffType::SLOW_MOVEMENT</> stacks, they gain double that amount.
Whenever an invader within range would gain <Keyword>EBuffType::SLOW_MOVEMENT</> stacks, they gain double that amount.
chatgpt
EN: Whenever the invader receives <Keyword>EBuffType::SLOW_MOVEMENT</> stacks, they receive <Highlight>{ChillMultiplier}</> times the amount of stacks.
Whenever the invader receives <Keyword>EBuffType::SLOW_MOVEMENT</> stacks, they receive <Highlight>{ChillMultiplier}</> times the amount of stacks.
chatgpt
EN: Whenever the invader receives <Keyword>EBuffType::SLOW_MOVEMENT</> stacks, they receive <Highlight>{ChillMultiplier}</> times the amount of stacks.
Whenever the invader receives <Keyword>EBuffType::SLOW_MOVEMENT</> stacks, they receive <Highlight>{ChillMultiplier}</> times the amount of stacks.
chatgpt
EN: Whenever the invader takes <Keyword>EBuffType::BURN</> damage, there is a <Highlight>{Chance}%</> chance it gains <Highlight>{Stacks}x</><Keyword>EBuffType::BURN</> for <Highlight>{Duration}</> seconds.
Whenever the invader takes <Keyword>EBuffType::BURN</> damage, there is a <Highlight>{Chance}%</> chance it gains <Highlight>{Stacks}x</><Keyword>EBuffType::BURN</> for <Highlight>{Duration}</> seconds.
chatgpt
EN: Whenever the invader takes <Keyword>EBuffType::BURN</> damage, there is a <Highlight>{Chance}%</> chance it gains <Highlight>{Stacks}x</><Keyword>EBuffType::BURN</> for <Highlight>{Duration}</> seconds.
Whenever the invader takes <Keyword>EBuffType::BURN</> damage, there is a <Highlight>{Chance}%</> chance it gains <Highlight>{Stacks}x</><Keyword>EBuffType::BURN</> for <Highlight>{Duration}</> seconds.
chatgpt
EN: Whenever the invader takes damage which isn't fully absorbed by a shield, gain a <Highlight>{{GAIN_SHIELD_ON_TRIGGER:SHIELD_PERCENT:percent}}%</> max health shield.
Whenever the invader takes damage which isn't fully absorbed by a shield, gain a <Highlight>{{GAIN_SHIELD_ON_TRIGGER:SHIELD_PERCENT:percent}}%</> max health shield.
chatgpt
EN: Whenever this attacks, a random tower within range gains <Highlight>{{GIVE_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::ATTACK_SPEED</> for <Highlight>{{GIVE_BUFF_ON_TRIGGER:DURATION:number}}</> seconds.
Whenever this attacks, a random tower within range gains <Highlight>{{GIVE_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::ATTACK_SPEED</> for <Highlight>{{GIVE_BUFF_ON_TRIGGER:DURATION:number}}</> seconds.
chatgpt
EN: Whenever this tower attacks it gains <Keyword>EBuffType::DISABLE</> for <N_Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> second.
Whenever this tower attacks it gains <Keyword>EBuffType::DISABLE</> for <N_Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> second.
chatgpt
EN: Whenever this tower attacks, all other traps and towers within range gain <Highlight>{{GIVE_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::ATTACK_SPEED</> for <Highlight>{{GIVE_BUFF_ON_TRIGGER:DURATION:number}}</> seconds.
Whenever this tower attacks, all other traps and towers within range gain <Highlight>{{GIVE_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::ATTACK_SPEED</> for <Highlight>{{GIVE_BUFF_ON_TRIGGER:DURATION:number}}</> seconds.
chatgpt (sanity-fix by PhroZenOne)
EN: Whenever this tower kills an invader it gains <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff stacks.
Whenever this tower kills an invader it gains <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff stacks.
chatgpt
EN: Whenever this tower kills an invader the Commander is healed for <Highlight>{{HEAL_COMMANDER_ON_TRIGGER:HEAL:number}}</> Health.
Whenever this tower kills an invader the Commander is healed for <Highlight>{{HEAL_COMMANDER_ON_TRIGGER:HEAL:number}}</> Health.
chatgpt
EN: Whenever this tower kills an invader there's a <Highlight>{{ON_INVADER_KILLED:CHANCE:percent}}%</> chance to immediately attack again.
Whenever this tower kills an invader there's a <Highlight>{{ON_INVADER_KILLED:CHANCE:percent}}%</> chance to immediately attack again.
chatgpt
EN: Whenever this tower kills an invader there's a <Highlight>{{ON_INVADER_KILLED:CHANCE:percent}}%</> chance to trigger a bonus attack.
Whenever this tower kills an invader there's a <Highlight>{{ON_INVADER_KILLED:CHANCE:percent}}%</> chance to trigger a bonus attack.
chatgpt
EN: Whenever this tower or trap critically hits: Apply <Highlight>{{GIVE_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::ATTACK_SPEED</> to a random tower or trap within range for <Highlight>{{GIVE_BUFF_ON_TRIGGER:DURATION:number}}</> seconds.
Whenever this tower or trap critically hits: Apply <Highlight>{{GIVE_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::ATTACK_SPEED</> to a random tower or trap within range for <Highlight>{{GIVE_BUFF_ON_TRIGGER:DURATION:number}}</> seconds.
chatgpt
EN: Whenever this trap or tower kills an invader there's a <Highlight>{{ON_INVADER_KILLED:CHANCE:percent}}%</> chance to immediately attack again.
Whenever this trap or tower kills an invader there's a <Highlight>{{ON_INVADER_KILLED:CHANCE:percent}}%</> chance to immediately attack again.
chatgpt
EN: Whenever your Commander takes damage, gain <Highlight>{{GOLD_PER_DAMAGE:number}}</> gold and <Highlight>{{COMMANDER_EXP_ON_DAMAGE:number}}</> experience per point of damage taken.
Whenever your Commander takes damage, gain <Highlight>{{GOLD_PER_DAMAGE:number}}</> gold and <Highlight>{{COMMANDER_EXP_ON_DAMAGE:number}}</> experience per point of damage taken.
chatgpt
EN: Where am I?
Where am I?
chatgpt
EN: Whetstone
Whetstone
chatgpt
EN: While <Keyword>EBuffType::INVISIBILITY</> heal for <Highlight>{{HEAL_SELF_ON_TRIGGER:HEAL:number}}</> every second.
While <Keyword>EBuffType::INVISIBILITY</> heal for <Highlight>{{HEAL_SELF_ON_TRIGGER:HEAL:number}}</> every second.
chatgpt
EN: While attacking the same invader, gain <Highlight>{{MODIFY_SAME_TARGET_ATTACK_SPEED_RAMP_UP_CHANGE_PERCENT:VALUE:percent}}%</> Attack speed each shot.
While attacking the same invader, gain <Highlight>{{MODIFY_SAME_TARGET_ATTACK_SPEED_RAMP_UP_CHANGE_PERCENT:VALUE:percent}}%</> Attack speed each shot.
chatgpt
EN: While intact: All enemies gain +{0} critical hit chance.
While intact: All enemies gain +{0} critical hit chance.
chatgpt
EN: Wildfire
Wildfire
chatgpt
EN: Wildfire
Wildfire
chatgpt
EN: Will not trigger traps and cannot be targeted by traps.
Will not trigger traps and cannot be targeted by traps.
chatgpt
EN: Will randomly target invaders and switch target after each attack.
Will randomly target invaders and switch target after each attack.
chatgpt
EN: Will randomly target invaders and switch target after each attack.
Will randomly target invaders and switch target after each attack.
chatgpt
EN: Wind Walker
Wind Walker
chatgpt
EN: Window mode
Window mode
chatgpt
EN: Winter's Grasp
Winter's Grasp
chatgpt
EN: Wizard's Tower
Wizard's Tower
chatgpt
EN: Wizard's Towers can be found while exploring normal tiles, granting rerolls when occupied.
Wizard's Towers can be found while exploring normal tiles, granting rerolls when occupied.
chatgpt
EN: Wolf
Wolf
chatgpt
EN: Wolf Necklace
Wolf Necklace
chatgpt
EN: Wolf Paw
Wolf Paw
chatgpt
EN: World Ablaze
World Ablaze
chatgpt
EN: X
X
chatgpt
EN: Yeoman
Yeoman
chatgpt
EN: Yeoman
Yeoman
chatgpt
EN: Yeoman's Vassal
Yeoman's Vassal
chatgpt
EN: Yeoman's Vassal
Yeoman's Vassal
chatgpt
EN: You are currently playing Twisted Tower Tactics in an early alpha version. This means: · There are still plenty of placeholder assets such as models, icons, effects, etc. · There will be bugs, so please report them using the bug reporter or to us in Discord. · There's still a lot of content to be added, and balancing to be done. We're more than happy to hear your feedback! · There will be a lot of commanders, towers, upgrades, artifacts, enemies, and more to come! · We'll be collecting game statistics during the playtest to be used for balancing. Other than that, enjoy <3
You are currently playing Twisted Tower Tactics in an early alpha version. This means: · There are still plenty of placeholder assets such as models, icons, effects, etc. · There will be bugs, so please report them using the bug reporter or to us in Discord. · There's still a lot of content to be added, and balancing to be done. We're more than happy to hear your feedback! · There will be a lot of commanders, towers, upgrades, artifacts, enemies, and more to come! · We'll be collecting game statistics during the playtest to be used for balancing. Other than that, enjoy <3
chatgpt
EN: You can deposit a higher amount of gold at the bank.
You can deposit a higher amount of gold at the bank.
chatgpt
EN: You can deposit gold for a longer period of time at the bank, increasing the interest rate.
You can deposit gold for a longer period of time at the bank, increasing the interest rate.
chatgpt
EN: You can select up to 2 Challenges from the same Challenge encounter.
You can select up to 2 Challenges from the same Challenge encounter.
chatgpt
EN: You gained experience!
You gained experience!
chatgpt
EN: You gained gold!
You gained gold!
chatgpt