Twisted Tower Tactics

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Showing 50 of 2062 translations (Page 5 of 42)
EN: <Highlight>+{{MULTIPLY_BUFF_DURATION:VALUE:percent}}%</> Increased duration for all buffs applied by this tower.
<Highlight>+{{MULTIPLY_BUFF_DURATION:VALUE:percent}}%</> Increased duration for all buffs applied by this tower.
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EN: <Highlight>+{{MULTIPLY_BUFF_DURATION:VALUE:percent}}%</> Increased duration for all buffs applied by this trap.
<Highlight>+{{MULTIPLY_BUFF_DURATION:VALUE:percent}}%</> Increased duration for all buffs applied by this trap.
chatgpt
EN: <Highlight>+{{MULTIPLY_BUFF_DURATION:VALUE:percent}}%</> Increased duration for all buffs applied by this trap.
<Highlight>+{{MULTIPLY_BUFF_DURATION:VALUE:percent}}%</> Increased duration for all buffs applied by this trap.
chatgpt
EN: <Highlight>+{{MULTIPLY_BUFF_DURATION:VALUE:percent}}%</> Increased duration for all buffs applied by this trap.
<Highlight>+{{MULTIPLY_BUFF_DURATION:VALUE:percent}}%</> Increased duration for all buffs applied by this trap.
chatgpt
EN: <Highlight>+{{MULTIPLY_BUFF_DURATION:VALUE:percent}}%</> Increased duration for all buffs applied by this trap.
<Highlight>+{{MULTIPLY_BUFF_DURATION:VALUE:percent}}%</> Increased duration for all buffs applied by this trap.
chatgpt
EN: <Highlight>+{{MULTIPLY_BUFF_DURATION:VALUE:percent}}%</> Increased duration for all buffs applied by this trap.
<Highlight>+{{MULTIPLY_BUFF_DURATION:VALUE:percent}}%</> Increased duration for all buffs applied by this trap.
chatgpt
EN: <Highlight>+{{MULTIPLY_BUFF_DURATION:VALUE:percent}}%</> Increased duration for all buffs applied by this trap.
<Highlight>+{{MULTIPLY_BUFF_DURATION:VALUE:percent}}%</> Increased duration for all buffs applied by this trap.
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EN: <Highlight>+{{MULTIPLY_EXPERIENCE_GAINED:VALUE:percent}}%</> experience gain for this tower or trap.
<Highlight>+{{MULTIPLY_EXPERIENCE_GAINED:VALUE:percent}}%</> experience gain for this tower or trap.
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EN: <Highlight>+{{MULTIPLY_MAX_HEALTH:VALUE:percent}}%</> Maximum health.
<Highlight>+{{MULTIPLY_MAX_HEALTH:VALUE:percent}}%</> Maximum health.
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EN: <Highlight>+{{MULTIPLY_MOVEMENT_SPEED:VALUE:percent}}%</> Movement speed.
<Highlight>+{{MULTIPLY_MOVEMENT_SPEED:VALUE:percent}}%</> Movement speed.
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EN: <Highlight>{{CHANGE_DAMAGE_TAKEN:DAMAGE:number}}</> to all incoming damage. This is calculated before armor reduction.
<Highlight>{{CHANGE_DAMAGE_TAKEN:DAMAGE:number}}</> to all incoming damage. This is calculated before armor reduction.
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EN: <Highlight>{{CHANGE_DAMAGE_TAKEN_PERCENT:DAMAGE_PERCENT:percent}}%</> damage taken from splash damage.
<Highlight>{{CHANGE_DAMAGE_TAKEN_PERCENT:DAMAGE_PERCENT:percent}}%</> damage taken from splash damage.
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EN: <Highlight>{{ON_ATTACK:CHANCE:percent}}%</> chance on attack to trigger an additional attack. Each bonus attack may also trigger an additional attack.
<Highlight>{{ON_ATTACK:CHANCE:percent}}%</> chance on attack to trigger an additional attack. Each bonus attack may also trigger an additional attack.
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EN: <Keyword>EBuffType::ARMOR_REDUCTION</> can cause the invaders' armor to become negative (making them take increased damage).
<Keyword>EBuffType::ARMOR_REDUCTION</> can cause the invaders' armor to become negative (making them take increased damage).
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EN: <Keyword>EBuffType::BURN</> deals <Highlight>1</> bonus damage for every Armor the invader has.
<Keyword>EBuffType::BURN</> deals <Highlight>1</> bonus damage for every Armor the invader has.
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EN: <Keyword>EBuffType::DECREASE_HEALTH</> max stacks increased by <Highlight>{{VALUE:number}}</>. Gain <Highlight>{{MODULES:number}}</> Cursed Arrow Insignia modules.
<Keyword>EBuffType::DECREASE_HEALTH</> max stacks increased by <Highlight>{{VALUE:number}}</>. Gain <Highlight>{{MODULES:number}}</> Cursed Arrow Insignia modules.
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EN: <Keyword>EBuffType::HEALING_REDUCTION</> deals {{POISON_CONVERT_HEAL_TO_DAMAGE_PERCENT:percent}}% damage of the amount that would be healed.
<Keyword>EBuffType::HEALING_REDUCTION</> deals {{POISON_CONVERT_HEAL_TO_DAMAGE_PERCENT:percent}}% damage of the amount that would be healed.
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EN: <Keyword>EBuffType::HEALING_REDUCTION</> reduces healing by <Highlight>100%</> instead of 50%. Invaders afflicted by <Keyword>EBuffType::HEALING_REDUCTION</> take <Highlight>{{VALUE:percent}}%</> increased damage from <Keyword>EBuffType::BURN</>, <Keyword>EBuffType::DAMAGE_ON_MOVEMENT</> and <Keyword>EBuffType::PLAGUE</>.
<Keyword>EBuffType::HEALING_REDUCTION</> reduces healing by <Highlight>100%</> instead of 50%. Invaders afflicted by <Keyword>EBuffType::HEALING_REDUCTION</> take <Highlight>{{VALUE:percent}}%</> increased damage from <Keyword>EBuffType::BURN</>, <Keyword>EBuffType::DAMAGE_ON_MOVEMENT</> and <Keyword>EBuffType::PLAGUE</>.
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EN: <Keyword>EBuffType::PLAGUE</> debuff spread range increased by <Highlight>{{INCREASE_PLAGUE_SPREAD_RANGE_AMOUNT:number}}</>. All invaders who it spreads to get <Highlight>{{PLAGUE_BONUS_SPREAD_STACKS_MODIFIER:number}} additional stack</>.
<Keyword>EBuffType::PLAGUE</> debuff spread range increased by <Highlight>{{INCREASE_PLAGUE_SPREAD_RANGE_AMOUNT:number}}</>. All invaders who it spreads to get <Highlight>{{PLAGUE_BONUS_SPREAD_STACKS_MODIFIER:number}} additional stack</>.
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EN: <Keyword>Keyword::ISOLATION</> invaders take <Highlight>+{{DAMAGE_PERCENT:percent}}%</> extra damage from all sources. Non-isolated invaders take <N_Highlight>{{DAMAGE_PERCENT_2:percent}}%</> damage from all sources.
<Keyword>Keyword::ISOLATION</> invaders take <Highlight>+{{DAMAGE_PERCENT:percent}}%</> extra damage from all sources. Non-isolated invaders take <N_Highlight>{{DAMAGE_PERCENT_2:percent}}%</> damage from all sources.
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EN: ?
?
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EN: ??
??
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EN: ???
???
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EN: ????
????
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EN: A Champion Appears!
A Champion Emerges!
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EN: A Champion of the enemy forces.
A Champion of the enemy forces.
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EN: A New Adversary Appears!
A New Adversary Emerges!
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EN: A commander of the enemy forces.
A commander of the enemy forces.
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EN: A lot of text is written here to see what it looks like
A lot of text is written here to see what it looks like
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EN: A mage who wants to see the world set aflame. She draws her strength from the death of burning invaders.
A mage eager to watch the world burn. She gains power from the demise of blazing foes.
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EN: A manic inventor who utilizes scrap around him to tinker with modules and empower his towers.
A manic inventor who uses scrap to modify modules and enhance his towers.
chatgpt
EN: A powerful brute who values killing invaders quickly above all else. What he lacks in finesse and versatility he makse up for with sheer destructive power.
A powerful brute who values quickly eliminating invaders above all else. What he lacks in finesse and versatility, he makes up for with sheer destructive power.
chatgpt
EN: A random enemy is upgraded to its next tier.
A random enemy is upgraded to its next tier.
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EN: A slow attacking trap which will continuously extrude sharp spears to pierce all invaders above it.
A slow attacking trap which will continuously extrude sharp spears to pierce all invaders above it.
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EN: A tower becomes better somehow
A tower improves in unexpected ways
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EN: Abilities
Abilities
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EN: Ability 1
Ability 1
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EN: Ability 2
Ability 2
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EN: Ability 3
Ability 3
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EN: Ability is on cooldown
Ability is on cooldown
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EN: Absorber
Absorber
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EN: Abyss
Abyss
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EN: Accept
Accept
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EN: Accept
Accept
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EN: Accept
Accept
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EN: Accept
Accept
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EN: Achievement unlocked!
Achievement unlocked!
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EN: Act
Act
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EN: Act cleared!
Act cleared!
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EN: Active challenges
Active challenges
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