EN: The next time your Commander would take lethal damage, they instead become immune to damage for <Highlight>{{DURATION:number}}</> seconds. After this duration your Commander heals for <Highlight>{{HEAL:number}}</> health, and all of your towers currently in play permanently gain <Highlight>{{VALUE:number}}x</><Keyword>EBuffType::ATTACK_SPEED</>.
The next time your Commander would take lethal damage, they instead become immune to damage for <Highlight>{{DURATION:number}}</> seconds. After this duration your Commander heals for <Highlight>{{HEAL:number}}</> health, and all of your towers currently in play permanently gain <Highlight>{{VALUE:number}}x</><Keyword>EBuffType::ATTACK_SPEED</>.
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