Twisted Tower Tactics

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Showing 50 of 3145 translations (Page 28 of 63)
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::ATTACK_SPEED</> buffs for <Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> seconds after critically hitting an invader.
Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::ATTACK_SPEED</> buffs for <Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> seconds after critically hitting an invader.
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff every attack.
Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff every attack.
chatgpt (sanity-fix by PhroZenOne)
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff every time an invader dies within range.
Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff every time an invader dies within range.
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff every time an invader dies within range.
Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff every time an invader dies within range.
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff every time an invader dies within the area of influence.
Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff every time an invader dies within the area of influence.
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff when killing an invader.
Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff when killing an invader.
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff when killing an invader.
Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> buff when killing an invader.
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> when an invader dies within range.
Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> when an invader dies within range.
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> whenever an invader dies within range
Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> whenever an invader dies within range
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> whenever an invader dies within range.
Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> whenever an invader dies within range.
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> whenever an invader dies within range.
Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> whenever an invader dies within range.
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> whenever an invader dies within range.
Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> whenever an invader dies within range.
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> whenever this tower or trap kills an invader.
Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::GOLD_BUILDUP</> whenever this tower or trap kills an invader.
chatgpt
EN: Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::RANGE_INCREASE</> buff for <Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> seconds when critically hitting.
Gain <Highlight>{{GAIN_BUFF_ON_TRIGGER:STACKS:number}}x</><Keyword>EBuffType::RANGE_INCREASE</> buff for <Highlight>{{GAIN_BUFF_ON_TRIGGER:DURATION:number}}</> seconds when critically hitting.
chatgpt
EN: Gain <Highlight>{{GAIN_GOLD:number}}</> gold.
Gain <Highlight>{{GAIN_GOLD:number}}</> gold.
chatgpt
EN: Gain <Highlight>{{GAIN_GOLD_ON_TRIGGER:VALUE:number}}</> gold at the end of each wave.
Gain <Highlight>{{GAIN_GOLD_ON_TRIGGER:VALUE:number}}</> gold at the end of each wave.
chatgpt
EN: Gain <Highlight>{{GAIN_SOUL_SHARD_ON_TRIGGER:VALUE:number}}</> Soul Shard whenever an invader dies within range.
Gain <Highlight>{{GAIN_SOUL_SHARD_ON_TRIGGER:VALUE:number}}</> Soul Shard whenever an invader dies within range.
chatgpt
EN: Gain <Highlight>{{GOAL:number}}</> gold from <Keyword>EBuffType::GOLD_BUILDUP</> cashouts.
Gain <Highlight>{{GOAL:number}}</> gold from <Keyword>EBuffType::GOLD_BUILDUP</> cashouts.
chatgpt
EN: Gain <Highlight>{{INCREASE_EXP_PER_WAVE_AMOUNT:number}}</> experience at the end of each wave. At the beginning of every wave your Commander takes <N_Highlight>{{DAMAGE:number}}</> damage.
Gain <Highlight>{{INCREASE_EXP_PER_WAVE_AMOUNT:number}}</> experience at the end of each wave. At the beginning of every wave your Commander takes <N_Highlight>{{DAMAGE:number}}</> damage.
chatgpt
EN: Gain <Highlight>{{MODULES:number}}</> random modules. <Highlight>{{LEVELS:number}}</> random towers or traps levels up.
Gain <Highlight>{{MODULES:number}}</> random modules. <Highlight>{{LEVELS:number}}</> random towers or traps levels up.
chatgpt
EN: Gain <Highlight>{{MODULES:number}}</> random modules. At the end of every wave, randomize all modules in your inventory.
Gain <Highlight>{{MODULES:number}}</> random modules. At the end of every wave, randomize all modules in your inventory.
chatgpt
EN: Gain <Highlight>{{MULTIPLY_ATTACK_SPEED_ON_TRIGGER:VALUE:percent}}%</> Attack speed for every invader with <Keyword>EBuffType::BURN</> debuff within range.
Gain <Highlight>{{MULTIPLY_ATTACK_SPEED_ON_TRIGGER:VALUE:percent}}%</> Attack speed for every invader with <Keyword>EBuffType::BURN</> debuff within range.
chatgpt
EN: Gain <Highlight>{{MULTIPLY_ATTACK_SPEED_ON_TRIGGER:VALUE:percent}}%</> Attack speed for every invader with <Keyword>EBuffType::BURN</> within range.
Gain <Highlight>{{MULTIPLY_ATTACK_SPEED_ON_TRIGGER:VALUE:percent}}%</> Attack speed for every invader with <Keyword>EBuffType::BURN</> within range.
chatgpt (sanity-fix by PhroZenOne)
EN: Gain <Highlight>{{MULTIPLY_ATTACK_SPEED_ON_TRIGGER:VALUE:percent}}%</> Attack speed for every invader with <Keyword>EBuffType::BURN</> within range.
Gain <Highlight>{{MULTIPLY_ATTACK_SPEED_ON_TRIGGER:VALUE:percent}}%</> Attack speed for every invader with <Keyword>EBuffType::BURN</> within range.
chatgpt
EN: Gain <Highlight>{{MULTIPLY_ATTACK_SPEED_ON_TRIGGER:VALUE:percent}}%</> Attack speed for every invader within range.
Gain <Highlight>{{MULTIPLY_ATTACK_SPEED_ON_TRIGGER:VALUE:percent}}%</> Attack speed for every invader within range.
chatgpt
EN: Gain Artifact
Gain Artifact
chatgpt
EN: Gain Bloodlust whenever a tower gains a bonus attack from the <Keyword>EBuffType::BLOODLUST</> buff. Gain <Highlight>1</> Energy when the bar is full.
Gain Bloodlust whenever a tower gains a bonus attack from the <Keyword>EBuffType::BLOODLUST</> buff. Gain <Highlight>1</> Energy when the bar is full.
chatgpt
EN: Gain Module
Gain Module
chatgpt
EN: Gain Scrap at the end of the wave from your Forges. When the bar is full it is automatically converted into <Highlight>1</> Energy.
Gain Scrap at the end of the wave from your Forges. When the bar is full it is automatically converted into <Highlight>1</> Energy.
chatgpt
EN: Gain Tower
Gain Tower
chatgpt
EN: Gain a bonus attack every <Highlight>{{ON_TIMER_TRIGGER:VALUE:number}}</> seconds.
Gain a bonus attack every <Highlight>{{ON_TIMER_TRIGGER:VALUE:number}}</> seconds.
chatgpt
EN: Gain gold at the end of each wave.
Gain gold at the end of each wave.
chatgpt
EN: Gain {0} {1} at the end of every wave.
Gain {0} {1} at the end of every wave.
chatgpt
EN: Gain {0} {1} at the end of every {2} waves.
Gain {0} {1} at the end of every {2} waves.
chatgpt
EN: Gained {0} gold from {1}.
Gained {0} gold from {1}.
chatgpt (sanity-fix by PhroZenOne)
EN: Gains an aura which grants armor to all allies within <Highlight>{{GAIN_AURA_ON_SPAWN:RANGE:number}}</> range.
Gains an aura which grants armor to all allies within <Highlight>{{GAIN_AURA_ON_SPAWN:RANGE:number}}</> range.
chatgpt
EN: Game
No translation yet
system
EN: Game
Game
chatgpt
EN: Game
Game
chatgpt
EN: Game Speed
Game Speed
chatgpt
EN: Game Speed
Game Speed
chatgpt
EN: Game Speed
Game Speed
chatgpt
EN: Game Speed
Game Speed
chatgpt
EN: Gem of True Sight
Gem of True Sight
chatgpt
EN: General
General
chatgpt
EN: General
General
chatgpt
EN: Generates <Highlight>{Statue1Armor}</> Armor to the commander at the beginning of each wave. Current total bonus: <Highlight>+{Statue1TotalArmor}</> Armor.
Generates <Highlight>{Statue1Armor}</> Armor to the commander at the beginning of each wave. Current total bonus: <Highlight>+{Statue1TotalArmor}</> Armor.
chatgpt
EN: Generates Commander experience at the end of each wave.
Generates Commander experience at the end of each wave.
chatgpt
EN: Generates Gold at the end of each wave.
Generates Gold at the end of each wave.
chatgpt
EN: Generative Shield
Generative Shield
chatgpt